<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8547997313910514394</id><updated>2012-02-16T20:03:25.224-08:00</updated><category term='Video Game'/><category term='DP'/><category term='Valve'/><category term='Games'/><category term='Left 4 Dead 2'/><category term='Left 4 Dead'/><category term='Challenge'/><category term='QA'/><category term='L4D'/><category term='L4D2'/><category term='Review'/><title type='text'>Play and Review</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://play-ar.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8547997313910514394/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://play-ar.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Kevin Alexander</name><uri>http://www.blogger.com/profile/12913930142143985060</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8547997313910514394.post-5390915301220889169</id><published>2009-08-27T12:21:00.000-07:00</published><updated>2009-08-27T13:09:23.604-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='QA'/><category scheme='http://www.blogger.com/atom/ns#' term='DP'/><category scheme='http://www.blogger.com/atom/ns#' term='Video Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Challenge'/><title type='text'>The "DP Challenge"</title><content type='html'>While I was browsing about on the web today, I came across a wiki site advertising the "David Perry Challenge". Apparently, this challenge goes out to all gamers to look at the top one-hundred games, either from all platforms or the one of your choice, and give them each a 'mini-review'. Detailed information about the challenge can be found &lt;a href="http://www.dpfiles.com/dpfileswiki/index.php?title=WHAT_IS_THE_DP_CHALLENGE%3F"&gt;here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Needless to say, I'm going to do my best to complete the challenge, and review the one-hundred games. On the surface, it may &lt;em&gt;seem&lt;/em&gt; like all you are doing is giving a short, pointless little writeup... but then, how else would one hone their ability to critique something, especially in the gaming industry? By following the format that goes over such things as controls, &lt;span id="SPELLING_ERROR_0" class="blsp-spelling-corrected"&gt;game play&lt;/span&gt;, and &lt;span id="SPELLING_ERROR_1" class="blsp-spelling-corrected"&gt;re-playability&lt;/span&gt;, individuals taking the challenge strive to gain the experience and knowledge of realizing what makes a game good, what makes a game not-so-good, and everything in between. Furthermore, they will actively be expanding on the different &lt;em&gt;genres&lt;/em&gt; they will be playing, which would certainly come in handy in any serious industry job said individual applied for.&lt;br /&gt;&lt;br /&gt;It is with these thoughts in mind that I urge enthusiasts to take the David Perry challenge, or design one of your own. Heck... play any one-hundred video games and review them. Depending on the budget, availability, and my own thoughts on the list presented, I might do just that. Remember: It may &lt;em&gt;seem&lt;/em&gt; like it's all fun and games, but you build up a diverse yet focused &lt;span id="SPELLING_ERROR_2" class="blsp-spelling-corrected"&gt;know how&lt;/span&gt; on analyzing a game at its core. As for those of you looking for a job at Quality Assurance, well... you've just managed to nudge the tip of the &lt;span id="SPELLING_ERROR_3" class="blsp-spelling-corrected"&gt;iceberg&lt;/span&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8547997313910514394-5390915301220889169?l=play-ar.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://play-ar.blogspot.com/feeds/5390915301220889169/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://play-ar.blogspot.com/2009/08/dp-challenge.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8547997313910514394/posts/default/5390915301220889169'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8547997313910514394/posts/default/5390915301220889169'/><link rel='alternate' type='text/html' href='http://play-ar.blogspot.com/2009/08/dp-challenge.html' title='The &quot;DP Challenge&quot;'/><author><name>Kevin Alexander</name><uri>http://www.blogger.com/profile/12913930142143985060</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8547997313910514394.post-6077541828438476690</id><published>2009-08-12T09:44:00.000-07:00</published><updated>2009-08-27T13:47:47.729-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Games'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead'/><category scheme='http://www.blogger.com/atom/ns#' term='L4D2'/><category scheme='http://www.blogger.com/atom/ns#' term='Valve'/><category scheme='http://www.blogger.com/atom/ns#' term='L4D'/><title type='text'>Left 4 Dead: Is it really left in the dust?</title><content type='html'>&lt;a href="http://www.pro-laming.de/Bilder/Left4DeadBanner.png"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 430px; DISPLAY: block; HEIGHT: 106px; CURSOR: hand" border="0" alt="" src="http://www.pro-laming.de/Bilder/Left4DeadBanner.png" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;A game that still manages to keep me entertained each time I play it, &lt;em&gt;Left 4 Dead&lt;/em&gt; has certainly seen some updates that manage to breath life into the game and the way myself and others experience it. No longer am I able to cower under the escape ramp on the roof of No Mercy hospital. No longer can my &lt;span id="SPELLING_ERROR_0" class="blsp-spelling-corrected"&gt;teammates&lt;/span&gt; and I huddle together in a corner on Versus, knowing the Tank can only smack one of us around. A "Survival" mode has me on the ground, desperately shooting my pistols at the multiple Hunter's while my &lt;span id="SPELLING_ERROR_1" class="blsp-spelling-corrected"&gt;teammates&lt;/span&gt; run for cover, all of us &lt;span id="SPELLING_ERROR_2" class="blsp-spelling-corrected"&gt;murmuring&lt;/span&gt;, "Just ten more seconds..." The Left 4 Dead Authoring tools and subsequent addition of "Add-on Campaign" to the level select menu means I can play anything from Silent Hill landscapes to a hot air balloon rescue. Yes, Valve has definitely ensured that I stay glued to zombie-killing, and that more and more &lt;span id="SPELLING_ERROR_3" class="blsp-spelling-error"&gt;downloadable&lt;/span&gt; content will be on the way.&lt;br /&gt;&lt;br /&gt;But that's not what some fans seem to think.&lt;br /&gt;&lt;div&gt;&lt;div&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Enter &lt;em&gt;Left 4 Dead 2&lt;/em&gt;, complete with new campaigns, new weapons, new infected, and new characters. Many gripe that this is just the kind of thing we should have seen in the first game, or that Valve could easily add it to the first. But could they? The fact of the matter is, such implementations take a huge amount of time, effort, and money. From designers that conceive new content, to artists that render them, to programmers that tell them how to behave, even a few more special infected is no easy feat. However, Valve has went beyond that. Gamers are getting a title with a whole different setting, a stronger emphasis on story and character interaction, and completely new ways to customize their weaponry (can anyone say Incendiary Rounds?) that will surely excite the players on the same scale as the first game did.&lt;br /&gt;&lt;br /&gt;Many still argue that &lt;em&gt;Left 4 Dead&lt;/em&gt; will simply be abandoned, left to fend for itself. This is clearly not the case, and Valve is continuing to show the same dedication to the first title as it does all its games, such as the ever-receiving-new-features &lt;em&gt;Team Fortress 2&lt;/em&gt;. The latest L4D update came towards the end of just last month, and on August 4&lt;span id="SPELLING_ERROR_4" class="blsp-spelling-error"&gt;th&lt;/span&gt;, Valve announced the next &lt;span id="SPELLING_ERROR_5" class="blsp-spelling-error"&gt;DLC&lt;/span&gt; (slated for September) wouldn't just be a fix here or a tweak there, but a whole new campaign. Let's remember, all this is going on while Valve works on the next title. It doesn't sound like the original is being "Left 4 Dead" (sorry) to me.&lt;br /&gt;&lt;br /&gt;The bottom line is, if you're planning on picking &lt;em&gt;Left 4 Dead 2&lt;/em&gt; up and having a blast with it, I'll see you around launch date, where we can bump into the new "Wandering Witches" together. If you're on the fence about it, the least you could do is go to a buddy that does have it, to help make up your mind for you. But if you're one of the people who are in direct opposition to a game that has more than enough potential to exceed the excitement of the first, I hope to play with you in the future.&lt;br /&gt;&lt;br /&gt;Trust me... you'll come around.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8547997313910514394-6077541828438476690?l=play-ar.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://play-ar.blogspot.com/feeds/6077541828438476690/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://play-ar.blogspot.com/2009/08/left-4-dead-is-it-really-left-in-dust.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8547997313910514394/posts/default/6077541828438476690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8547997313910514394/posts/default/6077541828438476690'/><link rel='alternate' type='text/html' href='http://play-ar.blogspot.com/2009/08/left-4-dead-is-it-really-left-in-dust.html' title='Left 4 Dead: Is it really left in the dust?'/><author><name>Kevin Alexander</name><uri>http://www.blogger.com/profile/12913930142143985060</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
